29
Dec
07

“Bolthead” Finaled Base

Hey-oh

Well this is a piece i worked on last year, it is loosely based off a sketch by Andrew Ley. I recorded a part of the base mesh creation of which some of you might have seen, but it need to be re-encoded and new commentary (since the audio quality and lets face it. content was crap, i now have a new mic and a whole bunch of collected thoughts to go along with the videos :-) )

Well i came back to it earlier this year (sculpting) and then re-abandoned it, and now ive come back (texturing). Which will be in the next post.

Done in Wings3d.

This post was made at 3:22am so i will get some sleep and tommorrow i will post how far i have got with the texturing.

Untill then.


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About this blog!

In a nutshell, this is where i update work and try stuff out. Think of it like a thread that never gets bumped to page 2.

There will be modelling, rigging, possibly some pre-viz updates ... basically anything i do related to cg will be posted here.

I dont update this blog as frequently as i would like, but one, the updates i do make are quite lenghtly and are packed full of useless goodness and two, this isn't the only place you can find me making a ripple or two.

and that is over at my podcast www.cgroundup.com

 

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